![]() ![]() In a day or two I'll describe a single unrelated mistake in a SGX produced bgl that on Open Airport from BGL caused all generic building objects and excludes to be dropped on import. The XML editor I used as a cross check is the freeware version of EditX 2010 and I entered the compiler schema as shown for verification: The double input above is defined elsewhere as only meters in this instanceĪnd in contrast a token that can take a modifier is: Was the M internally added by ADE or was this an author error? Other tokens like dimensions and altitudes can accept M or F modifiers. ![]() In the second biasX="nnn.nnnM" statement removing the M caused no errors in that section. My question is in part if bgl2xml and the XML saved output both have the same error regarding DeleteAllApronLights instead of DeleteAllApronlights tokens if there is an error in a common table used by both utilities, one within ADE.Įditing either XML produced file correcting said delete statement no longer through errors in compiling with bglcompiler. No errors for either airport were noted in a direct compile from ADE. Once again since it was output in decompiling to XML it must have made it into the ADE produced bgl. I don't know if the M was entered in the value directly by the author or was produced by object dragging. Only numerical values are allowed and the type has been predefined as always meters. In one scenery a Vertex group had incorrect BIAS statements as follows:īiasXYX is defined as type ctBias defined as taking a double with no character modifiers such as the M above probably intended as "Meters" if a choice was offered. However compilation did output and decompilation showed the statement remained. Feeding the XML into the bglcompiler with your GUI front end threw the Error Message about DeleteAllApronLights not being a valid token. In the AED XML output and BG2XML output contain the group Delete Airport and within: I also verified the source to schema using the Editix XML editor and it noted the same errors in both sceneries delineated as follows: In trouble shooting two sceneries from different authors I came across a deviation in syntax and allowed variable type in examining a direct XML output generated from a decompiled output using BGL2XML and independently entering the sceneries with Open Airport from BGL in ADE 150.5 for FS9. Questions about SimConnect can be posted in the SimConnect forum.Īny other question that is not specific to an aspect of development or tool can be posted in the General chat forum.īy following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.Questions about terrain design can be posted in the FS2020 terrain design forum.Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course. Questions about airport design can be posted in the FS2020 airport design forum.Questions about aircraft design can be posted in the Aircraft design forum.Either post them in the subforum of the modelling tool you use or in the general forum if they are general. Questions about making 3D assets can be posted in the 3D asset design forum.Tag FS2020 specific questions with the MSFS2020 tag.So therefore we would like to ask you all to use the following guidelines when posting your questions: But having all questions about FS2020 in one forum becomes a bit messy. Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this.
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